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Jan Meulen

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  1. 5 votes

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  2. 37 votes

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    IN DISCUSSION  ·  pascal.lang responded

    We have spent quite a bit of time investigating how validation improvements might be achieved, whether that be through validation as a background task or whether it be with improvements on the speed of validation in the first place.

    There is no silver bullet which has been identified so far, the validation is already very efficient with minimal potential for speed improvements and there are issues with it as a background task as previously mentioned which we haven’t got fully fledged solutions to yet.

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  3. 26 votes

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    ON ROADMAP  ·  pascal.lang responded

    We are looking into this, but for the majority of cases it might be that there is already a significant improvement related to this with the new “Clip meshing” which was released with version 11.0 of the software, but in a prototype state, please ensure outputs are reviewed before use. The reason it provides an improvement is that it does a coarse mesh first (which is likely to remain unchanged if only small amendments are made) and follows this with a more detailed mesh after. It would be great to get any feedback you might have on your experiences with the Clip meshing and consistency of results.

    Jan Meulen supported this idea  · 

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