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Salam Jamadar

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  1. 37 votes

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    IN DISCUSSION  ·  pascal.lang responded

    We have spent quite a bit of time investigating how validation improvements might be achieved, whether that be through validation as a background task or whether it be with improvements on the speed of validation in the first place.

    There is no silver bullet which has been identified so far, the validation is already very efficient with minimal potential for speed improvements and there are issues with it as a background task as previously mentioned which we haven’t got fully fledged solutions to yet.

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  2. 6 votes

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  3. 23 votes

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  4. 7 votes

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  5. 8 votes

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  6. 5 votes

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  7. 6 votes

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  8. 26 votes

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  9. 11 votes

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  10. 8 votes

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  11. 4 votes

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  12. 8 votes

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  13. 19 votes

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  14. 3 votes

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    IN DISCUSSION  ·  pascal.lang responded

    Hello,

    Thank you for this, there is already a mechanism available for achieving something very similar to this. If you have a network and then go to the simulation parameters for this network via Model > Model parameters > Simulation parameters then within these there is an entry for “Max number of timestep halvings”. Depending on the timestep in the run dialog and the entry in the simulation parameters here you will be able to determine the minimum computational timestep that the engine goes to before failing a simulation.

    Hope this helps.

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  15. 4 votes

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  16. 25 votes

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  17. 4 votes

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  18. 6 votes

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  19. 8 votes

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    Interesting idea.

    We need more information on the problem of pipe clashes. Are these unconnected pipes in the model or are they referencing Asset networks, or Water networks?

    How granular of a view does one need? I.e. are you interesting in generally where these crossing occur, or are you trying to identify how close you can cross something else?

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  20. 17 votes

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